![]() They enter the shop, see the DJ, and your karma goes up. ![]() Know your customers' musical taste, and cater to it. I like to think this one's fairly obvious. ![]() Solve it by upgrading your register and getting a hi-fi set. This is the largest karma dropper in the game. Karma is important to your ability to succeed in this game. Conversely, the lower your karma, the less your selling value and the less their patience. KarmaThe higher your karma, the more you can sell discs for and the longer people will wait in line to pay for them. It's not worth it for your starting shop though. When you've got enough stock that you're never selling out, this is a worthwhile investment. Neon Sign: Costs $750 and dramatically increases the number of people who enter your store. Costs $500, and is worth it, especially early on. Hi-Fi Set: Seems to increase the patience of your customers by about 50%. Cannot be upgraded, and occupies 4 spots on the floor. If your karma is tanking, the DJ Booth will single-handedly save you in a single day. Odds are you won't ever need one if you play the game well, but I usually put one in my last shop just because I can. Costs $900, and everyone who enters your store gets an instant karma boost. Cannot be upgraded, but that really doesn't matter.ĭJ Booth: 80lbs of awesome in a 2lb bag. In theory, anyone who listens to a song at the demo booth will buy an extra disc in their purchase, but after the second day nobody ever uses them. If you have the money handy, it's better to buy a new rack than upgrade two, and you don't need to upgrade any twice until you get to your last shop.ĭemo Booth: A waste of $400. It costs $200 to store 10 CDs, and can be upgraded twice for $100 and $150 to add 5 each time. The other things you can buy for your store are as follows:ĬD Rack: Used for storing CDs. You can upgrade it twice, for $250 and $500, and each time it speeds up transactions by 25%. This should be your first task at all your locations, including the first one. Building Your StoreThe most important thing to do is upgrade the register. You'll get the medal the second time you see that message. There is a bug in the game where when you get a result higher than $250 it says $500 by mistake, so don't freak out if you get the message but not the medal that was supposed to be the message for $250. No Nobility In Poverty (50 points) Get a daily net result higher than $500. You can theoretically win the game only selling discs at the first location, but it would take forever and be no fun. You may only buy one property a turn, and any news that's going on (a run on a genre, increased or decreased traffic, raised or reduced supplier prices, etc) will not carry over for the new store. Major Player (50 points) Buy all four properties. Sleep Is For The Weak (25 points) Play for 50 (in-game) days. If you do this right at the beginning, you'll get the medal after buying your first location.Ĭrowd Control (25 points) Get more than 50 customers in one day. It does not store any personal data.Medals It' s There For A Reason (5 points) Read through the entire manual.Īnd really, you should anyway, because it explains in detail how the entire game works. The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is used to store the user consent for the cookies in the category "Other. The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. ![]() Necessary cookies are absolutely essential for the website to function properly.
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